The Corner 🔊

The Corner 🔊

by West Corner·Social

Welcome to the Corner! This is a social hangout voice chat game. How to get reputation? -> Make comments on other players -> Receive comments from other players -> Just play the game! 18+ Version: https://www.roblox.com/games/120877422888162 Supports: - PC - Mobile - VR 🔊 (VC) Voice Chat is required.

Estimated Revenue

$564.8K

Players Online (CCU)

1.4K

Total Visits

70.8M

Favorites

176.9K

Like Ratio

89%

26.6K up / 3.2K down

Max Players/Server

70

Created

1y 10mo

Apr 22, 2024

Last Updated

9d

Mar 4, 2026

The Corner 🔊 Player Count History

Concurrent players (CCU) over time

1.4K current CCU
Peak: 1.5K
Mar 7, 2026Mar 12, 2026Mar 14, 2026

How Much Money Does The Corner 🔊 Make?

The Corner 🔊 has an estimated total revenue of $564.8K. This is calculated from 70.8M lifetime visits using Roblox's monetization model: 2% engagement rate, 150 Robux average session spend, 70% developer revenue share, and $0.0038 USD per Robux.

Who Created The Corner 🔊?

The Corner 🔊 was created by West Corner (Roblox Group). The game was first published on Apr 22, 2024, making it 1y 10mo old.

The Corner 🔊 FAQ

How many players does The Corner 🔊 have?
The Corner 🔊 currently has 1.4K concurrent players (CCU) online right now. The game has accumulated 70.8M total visits and 176.9K favorites since its creation, with a peak player count tracked in our historical data.
Who created The Corner 🔊?
The Corner 🔊 was created by West Corner (a Roblox Group). The game was first published on Apr 22, 2024, making it 1y 10mo old.
When was The Corner 🔊 released?
The Corner 🔊 was released on Apr 22, 2024 on Roblox. It is categorized as Social and supports up to 70 players per server.
How much money does The Corner 🔊 make?
The Corner 🔊 has an estimated total revenue of $564.8K, calculated from 70.8M lifetime visits using Roblox's monetization model: 2% engagement rate × 150 Robux average session spend × 70% developer revenue share × $0.0038 USD per Robux. Actual revenue may vary based on the game's specific monetization strategy.

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