| Game | Genre |
|---|
$28.5M | $82.6M | 561.9K | — | Tycoon | 3mo | |
$7.5M | $711.8M | 323K | +1 | Life | 6y 6mo | |
$3.5M | $520.8M | 201.1K | +6 | Action RPG | 7y 9mo | |
$8.1M | $255.9M | 192.7K | -2 | 1 vs All | 12y 9mo | |
$4.8M | $152.7M | 135K | +2 | Deathmatch Shooter | 2y 5mo | |
$2.9M | $361.6M | 129.3K | -1 | Pet Care | 9y 3mo | |
$3M | $62.8M | 105.1K | -1 | Battlegrounds & Fighting | 4y 6mo | |
$134.3K | $904.4K | 99.4K | +14869 | Sports | 1y 6mo | |
$2.5M | $2.7M | 94.9K | +4 | Tycoon | 1mo | |
$4.1M | $242.6M | 86.8K | -2 | Survival | 1y 8mo | |
— | $1.4M | 81.5K | -1 | Runner | 18d | |
$379.2K | $20.4M | 81.1K | +13 | Tower Defense | 4y 10mo | |
$2.7M | $62.8M | 78.8K | -1 | Escape | 2y 9mo | |
$4.1M | $593.2M | 78.4K | -10 | Tycoon | 1y 5mo | |
$1.3M | $16.3M | 74.4K | -4 | Battlegrounds & Fighting | 1y 8mo | |
$1.8M | $156.2M | 69.7K | +3 | Battlegrounds & Fighting | 4y 3mo | |
$1.7M | $65.8M | 68.1K | -2 | Avatar Shopping | 5y 4mo | |
$975.7K | $40.7M | 65.2K | +2 | Simulation | 2y 7mo | |
$371K | $38.4M | 60.2K | -2 | Incremental Simulator | 2y | |
$1.5M | $90.1M | 59K | -6 | Dress Up | 3y | |
$389.9K | $390K | 53.8K | +65 | Tycoon | 1mo | |
$302.9K | $21.5M | 48.5K | -4 | Incremental Simulator | 4y 9mo | |
$1.3M | $32.6M | 47.7K | -2 | Sports | 1y 10mo | |
$329.4K | $9.5M | 46.5K | +43 | Action RPG | 3y 6mo | |
$1.2M | $2.2M | 44.1K | -2 | Sports | 5mo |
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How to Find Roblox Game Ideas With Data
This tool tracks live player counts, estimated revenue, visits, favorites, and votes across Roblox games, giving you real data to validate game ideas before building. Games are sorted by live CCU by default, and the insight pills re-rank instantly: 'Top Earners' surfaces the highest all-time revenue games, 'New & Trending' catches games launched in the last 2 months that are already pulling big player counts, 'Biggest Climbers' shows this week's fastest-rising games by CCU rank, 'Hidden Gems' finds games that work but aren't yet mainstream, and 'Popular but Abandoned' reveals games still drawing players despite going stale. Each game shows its creator, genre, CCU, lifetime visits, and like ratio. Use it to spot underserved genres, analyze what successful games have in common, and find niches where demand exists but quality is lacking.
Understanding Roblox CCU and Game Stats
CCU (Concurrent Users) is the number of players in a game right now. It's the pulse of any Roblox experience. High CCU means strong discoverability on Roblox's algorithm, which drives even more players. Visits represent lifetime total plays, showing long-term appeal. The like ratio (upvotes vs downvotes) signals game quality. Games above 90% are well-received, while below 70% suggests issues. Favorites indicate how many players want to return. For developers, the most actionable metric is CCU-to-visits ratio: a high ratio means the game retains players well, while a low ratio suggests players try it once and leave.
Roblox Game Stats FAQ
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