Roblox Gamepass Calculator

Price your gamepass, see take-home per sale after Roblox's 30% marketplace fee, and project monthly revenue at different sales volumes.

USD equivalent in:

Breakdown

Gross per saleR$ 100
Marketplace fee (30%)- R$ 30
Net per saleR$ 70
Monthly gross (50 sales)R$ 5,000
Monthly marketplace fee- R$ 1,500
Monthly netR$ 3,500
Monthly USD via DevEx$13.30

Monthly USD by Price × Sales Volume

Gamepass Price10 sales/mo100 sales/mo1,000 sales/mo10,000 sales/mo
R$ 25$0.67$6.65$66.50$665.00
R$ 50$1.33$13.30$133.00$1,330.00
R$ 100$2.66$26.60$266.00$2,660.00
R$ 250$6.65$66.50$665.00$6,650.00
R$ 500$13.30$133.00$1,330.00$13,300.00
R$ 1,000$26.60$266.00$2,660.00$26,600.00
R$ 2,500$66.50$665.00$6,650.00$66,500.00

After Roblox's 30% marketplace fee, converted to USD at the DevEx rate of $0.0038/Robux. Actual earnings depend on pending period (3–7 days) and DevEx eligibility.

How Roblox Gamepass Tax Works

Every gamepass sale on Roblox is subject to a 30% marketplace fee. This is deducted automatically before any Robux hit your account — you cannot set it up to be paid by the buyer or reduce it through volume discounts. On a 100 Robux gamepass, the buyer pays 100 Robux and you receive 70. On a 1,000 Robux gamepass, the buyer pays 1,000 and you receive 700. The 30% fee is flat, platform-wide, and has not changed in years.

Gross vs Net Robux — Why It Matters for Pricing

Gross Robux is the price you list on your gamepass. Net Robux is what you actually receive after the 30% marketplace fee. This distinction matters when planning revenue targets: if you need 1,000 net Robux per sale, you need to price the gamepass at 1,429 Robux (1,000 ÷ 0.7). When Pls Donate players ask "how much should I pay to send you exactly 100 Robux?", the answer is 143 Robux — the same math applies.

Converting Gamepass Revenue to Real Money

Once you've accumulated enough earned Robux (30,000 minimum), you can cash out through the Developer Exchange (DevEx) program at $0.0038 USD per Robux. A 100 Robux gamepass with 1,000 monthly sales gives you 70,000 net Robux per month — about $266 USD via DevEx. For the full cash-out math including multi-currency conversion, use the Roblox Tax Calculator. For comparing purchase and DevEx rates side-by-side, use the Robux to USD Converter.

Pricing Strategy for Roblox Gamepasses

The best gamepass price is the one that maximizes total revenue (price × conversion rate), not the highest price your buyers will tolerate. Lower-priced gamepasses (25–99 Robux) have higher conversion rates but smaller per-sale take-home. Higher-priced gamepasses (500+ Robux) have lower conversion but pay out more per sale. Many top games run multiple gamepass tiers — a cheap entry-level pass plus a premium flagship — to capture different segments. Use the table above to see how different price × sales combinations translate to monthly USD.

Gamepass vs Developer Product — When to Use Each

Gamepasses and developer products are both monetization tools in Roblox, but they serve different use cases. Gamepasses are permanent, one-time purchases — perfect for VIP status, persistent abilities (double jump, flight, speed boost), exclusive areas, and cosmetic skins that the player keeps forever. Developer products are consumables — used for in-game currency, extra lives, temporary boosts, and anything the player might buy more than once. The 30% marketplace fee applies to both. Games with the strongest revenue typically mix the two: gamepasses anchor recurring revenue, and developer products drive volume.

Frequently Asked Questions

How much tax does Roblox take on gamepass sales?
Roblox takes a flat 30% marketplace fee on every gamepass sale. If someone buys your 100 Robux gamepass, you receive 70 Robux. The rate has been consistent for years and applies to all gamepass prices, all games, and every sale regardless of volume. You cannot avoid or reduce this fee — it's the platform's cut for hosting and payment processing.
What's the difference between a gamepass and a developer product?
Gamepasses are one-time permanent purchases — once bought, the player keeps the perk forever (VIP status, speed boost, exclusive area). Developer products are consumables that can be bought repeatedly (in-game currency, extra lives, cosmetic tokens). Both are taxed at the same 30% marketplace fee. Use gamepasses for one-and-done rewards and developer products for repeat-purchase items like in-game currency.
How long does it take to receive Robux from a gamepass sale?
Robux from gamepass sales sit in a pending state for 3–7 days before they land in your earned Robux balance. Roblox holds them during this window to handle chargebacks and fraud detection. After the pending period, the Robux count toward your DevEx cash-out threshold (30,000 earned Robux minimum) and show up as eligible for withdrawal in the Creator Dashboard.
How much should I price my Roblox gamepass?
Common price tiers: 25–99 Robux for small perks (emotes, small cosmetics), 100–499 Robux for meaningful upgrades (VIP area, speed boost), 500–1,500 Robux for game-changing passes (flight, all weapons, admin commands), and 1,500+ Robux for premium/endgame passes. After the 30% tax you keep 70%, so a 100 Robux gamepass nets 70 and a 1,000 Robux gamepass nets 700. Test multiple price points — the right tier is the one that maximizes total revenue, not price.
Can you refund a Roblox gamepass?
Roblox does not refund gamepasses by default — they're final purchases once the player joins the game after buying. Developers cannot issue refunds from their dashboard either. The only exceptions are unauthorized purchases or technical errors, which require contacting Roblox Customer Service with proof. This is why clear gamepass descriptions, preview images, and honest naming matter — buyers can't return them if the perk doesn't match expectations.

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