Roblox Game Revenue Calculator

Estimate your Roblox experience's earnings from visits — see net revenue after the 30% marketplace fee and DevEx conversion.

Find this in your Creator Dashboard under Analytics

Percentage of visitors who spend Robux (typical: 1%–3%)

Average Robux spent per paying user

Estimated Revenue

Developer payout (via DevEx)

$7,980

After 30% marketplace fee + DevEx conversion

Low estimate$3,351.60
High estimate$14,523.60
Paying users20,000
Gross Robux earnedR$ 3,000,000
Marketplace fee (30%)-R$ 900,000
Net RobuxR$ 2,100,000
DevEx rate$0.0038 / Robux

Quick Reference (at 2% conversion, 150 Robux avg spend)

VisitsPaying UsersGross RobuxNet Payout
100.0K2,000R$ 300,000$798.00
500.0K10,000R$ 1,500,000$3,990.00
1.0M20,000R$ 3,000,000$7,980.00
5.0M100,000R$ 15,000,000$39,900.00
10.0M200,000R$ 30,000,000$79,800.00
50.0M1,000,000R$ 150,000,000$399,000.00
100.0M2,000,000R$ 300,000,000$798,000.00

Estimated Revenue for Popular Roblox Games

GameGenreVisitsEst. Revenue
Brookhaven RPRoleplay & Avatar Sim79.4B$633,827,460.00
Blox FruitsRPG59.4B$474,371,100.00
Adopt Me!Roleplay & Avatar Sim42.4B$338,296,140.00
Tower of HellObby & Platformer27.5B$219,114,840.00
Murder Mystery 2Survival24.1B$192,589,320.00
Royal HighRoleplay & Avatar Sim10.3B$82,593,000.00
Welcome to BloxburgRoleplay & Avatar Sim9.8B$78,395,520.00
Pet Simulator XSimulation9.0B$71,564,640.00
JailbreakAction7.8B$62,315,820.00
Natural Disaster SurvivalSurvival4.1B$33,005,280.00

Visit counts sourced from Roblox API (March 2026). Estimates use the same conversion rate and average spend configured above.

How to Estimate Roblox Game Revenue

The standard formula for estimating Roblox game revenue is: Visits × Conversion Rate × Average Spend = Gross Robux. A game with 10 million visits, a 2% conversion rate, and 150 Robux average spend would earn 30,000,000 gross Robux. After Roblox's 30% marketplace fee, you keep 21,000,000 Robux. Converting through DevEx at $0.0038 per Robux gives you $79,800 USD. The conversion rate and average spend vary widely by genre — simulators and tycoons typically monetize better than social or obby games.

Roblox's 30% Marketplace Fee

Roblox charges a flat 30% marketplace fee on all transactions. Unlike Steam's tiered revenue split, Roblox's rate is the same regardless of how much you earn. This applies to game passes, developer products, UGC item sales, and donations in games like Pls Donate. When a player spends 100 Robux in your game, you receive 70 Robux. There are no volume discounts or reduced rates for top earners.

DevEx: Converting Robux to Real Money

The Developer Exchange (DevEx) program lets eligible creators convert earned Robux into real USD. The current rate is $0.0038 per Robux (updated September 2025). To qualify, you need a Roblox Premium subscription, at least 30,000 earned Robux, a verified email, and you must be 13 or older. Payouts are processed through Tipalti and take 2-3 weeks. For a detailed Robux-to-USD conversion tool, see our Roblox DevEx & Tax Calculator.

Revenue by Game Genre

GenreTypical ConversionAvg Spend (Robux)
Simulator / Tycoon2–3%200–500
RPG / Adventure1.5–2.5%150–400
Shooter / FPS2–3%100–300
Obby / Platformer1–2%50–150
Social / Roleplay1–2%100–250

Simulators and tycoons tend to earn the most per visit because their progression loops encourage repeated purchases. Social games have lower conversion but can compensate with very high visit counts. Use the genre dropdown in the calculator to auto-fill typical benchmarks for your game type.

Common Revenue Estimation Mistakes

  1. Confusing visits with unique players. Visits count every session, including repeat visits. A game with 1 million visits might have only 300,000 unique players. Revenue calculations should use visits since each visit is a monetization opportunity.
  2. Ignoring the 30% marketplace fee. All Robux earnings are subject to Roblox's 30% cut before you receive anything. If your game earns 1 million gross Robux, you only receive 700,000.
  3. Overestimating conversion rates. Most games convert 1-3% of visitors into paying users. Assuming 5%+ is unrealistic for the vast majority of experiences.
  4. Forgetting DevEx requirements. You need Premium, 30,000+ earned Robux, and must meet Roblox's terms of service. Purchased Robux cannot be cashed out — only earned Robux count.

Roblox vs Other Platforms

PlatformDeveloper ShareNotes
Roblox~24.5%70% after 30% fee, then $0.0038/Robux via DevEx
Steam70%30% cut, drops to 20% above $50M
Epic Games Store88%Flat 12% cut
App Store70–85%30% cut, 15% under $1M/year
Unity Asset Store70%30% commission

Roblox's effective developer share is lower than most platforms because of the two-step conversion (Robux marketplace fee + DevEx rate). However, Roblox provides hosting, distribution, a massive built-in audience, and cross-platform support at no upfront cost — making it accessible for solo developers and small teams.

Need to Convert Robux to USD?

This calculator estimates total game revenue from visits. If you already know your Robux earnings and want to convert them to USD or other currencies, use our Roblox DevEx & Tax Calculator instead. It handles the 30% marketplace tax and DevEx conversion for 20 currencies, with support for both the current $0.0038 rate and the legacy $0.0035 rate.

Frequently Asked Questions

How much does a Roblox game make?
It depends heavily on visits, monetization, and genre. A game with 1 million visits, a 2% conversion rate, and 150 Robux average spend would earn 3 million gross Robux — or about $7,980 USD after Roblox's 30% marketplace fee and DevEx conversion. Top games like Brookhaven and Blox Fruits with billions of visits have earned hundreds of millions of dollars.
How is Roblox game revenue calculated?
The formula is: Visits × Conversion Rate × Average Spend = Gross Robux. From there, Roblox takes a 30% marketplace fee, leaving you with 70% as net Robux. You can then convert earned Robux to USD through the Developer Exchange (DevEx) program at a rate of $0.0038 per Robux. For example, 1 million gross Robux becomes 700,000 net Robux, which converts to $2,660 USD.
What percentage does Roblox take from developers?
Roblox takes a flat 30% marketplace fee on all transactions — including game passes, developer products, and UGC item sales. This is deducted before you receive any Robux. When you cash out through DevEx, there are no additional platform fees, though you are responsible for your own income taxes.
What is a good conversion rate for a Roblox game?
A typical conversion rate (percentage of visitors who spend Robux) ranges from 1% to 3%. Simulators and tycoon games tend to have higher conversion rates (2-3%) because their progression systems encourage purchases. Social and roleplay games are usually lower (1-2%). A conversion rate above 3% is considered excellent.
What is the DevEx exchange rate?
The current Developer Exchange (DevEx) rate is $0.0038 USD per Robux, updated in September 2025 (an 8.5% increase from the previous $0.0035 rate). Only earned Robux qualify for DevEx — purchased Robux cannot be cashed out. You need a minimum of 30,000 earned Robux and a Roblox Premium subscription to qualify.
How much do popular Roblox games earn?
Using default estimates (2% conversion, 150 Robux average spend), Brookhaven RP with ~79.4 billion visits has earned an estimated $634M USD. Blox Fruits (~59.4B visits) has earned ~$474M, and Adopt Me (~42.4B visits) around $338M. These are cumulative lifetime estimates — actual earnings depend on each game's specific monetization strategy.
What's the difference between visits and players in Roblox?
Visits count every time someone joins your game, including repeat visits from the same player. A single player who plays your game 10 times counts as 10 visits but 1 unique player. For revenue estimation, visits are more useful because each visit is an opportunity for monetization — a returning player might make purchases on multiple visits.
Can I look up a specific Roblox game's estimated revenue?
Yes. Paste any Roblox game URL or place ID into the lookup bar at the top of the calculator. It will automatically pull the game's name, current visit count, and live player count directly from the Roblox API, then run the revenue estimate for you. This works for any public Roblox experience — try it with popular games like Blox Fruits, Brookhaven, or Adopt Me to see how the estimates compare.
How accurate is this Roblox revenue calculator?
This calculator provides estimates based on industry benchmarks. The biggest variables are the conversion rate and average spend, which vary significantly by genre, monetization strategy, and game quality. We show low, mid, and high estimates to capture this range. For the most accurate results, use your own game's data from the Creator Dashboard — you can see actual Robux earned and compare it against your visit count.
How much does a Roblox game make per visit?
On average, a well-monetized Roblox game earns 3–8 Robux per visit, though this varies enormously. Top-earning simulators report around 1+ Robux per visit when on the front page (where casual visitors dilute the ratio), while smaller games with dedicated audiences can see 10–50+ Robux per visit. After Roblox's 30% marketplace fee and DevEx conversion, 1 Robux per visit translates to roughly $0.00266 USD per visit. So a game earning 5 Robux per visit with 1 million visits would net about $13,300 USD.
How much do Roblox game developers make?
Earnings vary dramatically. The top 100 Roblox developers earn an average of $7 million per year, and the top 1,000 average around $980,000 annually. Successful solo developers with well-monetized games report $20,000–30,000 per month. However, the vast majority of Roblox games earn very little — most never reach the 30,000 earned Robux minimum needed to cash out through DevEx. In total, Roblox paid out over $923 million to creators in 2024.
How much does a Roblox game with 1K, 10K, or 100K players make?
Concurrent players (CCU) roughly translates to daily visits at a 10–20x ratio depending on average session length. A game with 1,000 CCU might see 10,000–20,000 daily visits, generating roughly 30,000–60,000 gross Robux per day at a 2% conversion and 150 Robux average spend — that's about $80–$160 USD daily via DevEx. At 10K CCU, expect $800–$1,600/day. At 100K CCU, $8,000–$16,000/day. These are rough estimates — actual earnings depend heavily on your game's monetization, genre, and audience demographics.
How do I increase my Roblox game's revenue?
Focus on two levers: conversion rate and average spend. To increase conversion, add compelling game passes (e.g. speed boosts, VIP areas, cosmetics) and developer products (e.g. in-game currency, consumables). To increase average spend, implement tiered pricing with premium offerings and limited-time items. Games with strong progression loops (simulators, tycoons, RPGs) typically monetize best because players are motivated to spend to advance.