[🐈] Adopt Me!

[🐈] Adopt Me!

Uplift GamesΒ·Roleplay & Avatar Sim / Pet CareΒ·Jul 14, 2017Β·

Adopt and raise πŸΆπŸ¦„πŸ‘Ά, trade and collect legendary pets, build your dream home, and roleplay with friends! πŸŽ‰ Roblox Anniversary & Cat Cafe! πŸŽ‰ πŸ’œ Hatch the pink and blue Throwback Egg! 🍫 Pain au Chat in Releaser Eggs! πŸͺ Kitty drinks and treats at the Cat Cafe! Be FIRST πŸ† To experience new updates by pressing πŸ””NOTIFY. Meet the founders! NewFissy - Tech Director Bethink - Creative Director Find out more about Uplift Games, our policies and creative attributions: https://devforum.roblox.c...

Estimated Revenue

$357.2M

Revenue (30d)

$1.6M

Revenue (24h)

$98.1K

Sep 19, 2026

Players Online (CCU)

154.7K

Peak CCU

672.6K

CCU Rank

#9

by players online

CCU Rank Ξ” 7d

β–Ό 2

vs 7 days ago

Total Visits

44.8B

Favorites

29.6M

Like Ratio

86%

9.5M up / 1.5M down

Max Players/Server

35

Last Updated

1d

Sep 18, 2026

Data as of Sep 19, 2026

[🐈] Adopt Me! Player Count, Revenue & Favorites

Daily trends across the tracked period

Players online (CCU)

Estimated daily revenue

Favorites

CCU rank (#1 = most players)

[🐈] Adopt Me! Daily Revenue & Activity

Daily players, new visits, favorites, and estimated revenue

DatePlayers (CCU)RankNew VisitsNew FavoritesEst. Revenue
Sep 19, 2026154.7K#912.3M5K$98.1K
Sep 18, 2026140K#68.2M3.7K$65.3K
Sep 17, 2026115.1K#77.5M3.3K$60K
Sep 16, 2026108.9K#87.8M2.9K$61.9K
Sep 15, 2026127.4K#78.4M3.3K$67.1K
Sep 14, 2026152.3K#612.2M5.3K$97.3K
Sep 13, 2026171K#713.1M5.8K$104.3K
Sep 12, 2026157.3K#79.5M3.8K$75.9K
Sep 11, 2026116.5K#644.7B29.6M$356.6M
Sep 9, 2026123.5K#68.4M3.3K$66.8K
Sep 8, 2026155.7K#644.7B29.6M$356.4M
Sep 6, 2026162.9K#814.7M7.2K$117.7K
Sep 5, 2026157.1K#79.8M4.3K$78.5K
Sep 4, 2026145K#68.1M3.5K$64.3K

How Much Money Does [🐈] Adopt Me! Make?

[🐈] Adopt Me! has an estimated total revenue of $357.2M. This is calculated from 44.8B lifetime visits using Roblox's monetization model: 2% engagement rate, 150 Robux average session spend, 70% developer revenue share, and $0.0038 USD per Robux.

Who Created [🐈] Adopt Me!?

[🐈] Adopt Me! was created by Uplift Games (Roblox Group). The game was first published on Jul 14, 2017, making it 9y 2mo old.

[🐈] Adopt Me! FAQ

How many players does [🐈] Adopt Me! have?
[🐈] Adopt Me! currently has 154.7K concurrent players (CCU) online right now. The game has accumulated 44.8B total visits and 29.6M favorites since its creation, with a peak player count tracked in our historical data.
Who created [🐈] Adopt Me!?
[🐈] Adopt Me! was created by Uplift Games (a Roblox Group). The game was first published on Jul 14, 2017, making it 9y 2mo old.
When was [🐈] Adopt Me! released?
[🐈] Adopt Me! was released on Jul 14, 2017 on Roblox. It is categorized as Roleplay & Avatar Sim / Pet Care and supports up to 35 players per server.
How much money does [🐈] Adopt Me! make?
[🐈] Adopt Me! has an estimated total revenue of $357.2M, calculated from 44.8B lifetime visits using Roblox's monetization model: 2% engagement rate Γ— 150 Robux average session spend Γ— 70% developer revenue share Γ— $0.0038 USD per Robux. Actual revenue may vary based on the game's specific monetization strategy.

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