[🍭] Adopt Me!

[🍭] Adopt Me!

by Uplift Games·Roleplay & Avatar Sim / Pet Care

Adopt and raise 🐶🦄👶, trade and collect legendary pets, build your dream home, and roleplay with friends! 🍭 SUGARFEST: GAME OF SWEETS! 🍭 🍬 Roll for the Gumball Caterpillar pet! 🐊 Float the Cocoadile River! ⛏️ Find the Gummy Guana center of Candy Cliffs! Be FIRST 🏆 To experience new updates by pressing 🔔NOTIFY. Meet the founders! NewFissy - Tech Director Bethink - Creative Director Find out more about Uplift Games, our policies and creative attributions: https://devforum.roblox.com/t/...

Estimated Revenue

$339.8M

Players Online (CCU)

475.8K

Total Visits

42.6B

Favorites

28.6M

Like Ratio

85%

8.8M up / 1.5M down

Max Players/Server

35

Created

8y 8mo

Jul 14, 2017

Last Updated

today

Mar 13, 2026

[🍭] Adopt Me! Player Count History

Concurrent players (CCU) over time

475.8K current CCU
Peak: 475.8K
Mar 7, 2026Mar 12, 2026Mar 14, 2026

[🍭] Adopt Me! Gameplay

How Much Money Does [🍭] Adopt Me! Make?

[🍭] Adopt Me! has an estimated total revenue of $339.8M. This is calculated from 42.6B lifetime visits using Roblox's monetization model: 2% engagement rate, 150 Robux average session spend, 70% developer revenue share, and $0.0038 USD per Robux.

Who Created [🍭] Adopt Me!?

[🍭] Adopt Me! was created by Uplift Games (Roblox Group). The game was first published on Jul 14, 2017, making it 8y 8mo old.

[🍭] Adopt Me! FAQ

How many players does [🍭] Adopt Me! have?
[🍭] Adopt Me! currently has 475.8K concurrent players (CCU) online right now. The game has accumulated 42.6B total visits and 28.6M favorites since its creation, with a peak player count tracked in our historical data.
Who created [🍭] Adopt Me!?
[🍭] Adopt Me! was created by Uplift Games (a Roblox Group). The game was first published on Jul 14, 2017, making it 8y 8mo old.
When was [🍭] Adopt Me! released?
[🍭] Adopt Me! was released on Jul 14, 2017 on Roblox. It is categorized as Roleplay & Avatar Sim / Pet Care and supports up to 35 players per server.
How much money does [🍭] Adopt Me! make?
[🍭] Adopt Me! has an estimated total revenue of $339.8M, calculated from 42.6B lifetime visits using Roblox's monetization model: 2% engagement rate × 150 Robux average session spend × 70% developer revenue share × $0.0038 USD per Robux. Actual revenue may vary based on the game's specific monetization strategy.

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