[πŸŽƒ] Adopt Me!

[πŸŽƒ] Adopt Me!

Uplift GamesΒ·Roleplay & Avatar Sim / Pet CareΒ·Jul 14, 2017Β·

Adopt and raise πŸΆπŸ¦„πŸ‘Ά, trade and collect legendary pets, build your dream home, and roleplay with friends! πŸ‘» Halloween Wagon! πŸ‘» πŸŽƒ Adopt spooky pets, all in one place! 🍬 Last chance to spend your Candy! πŸ’š Admin abomination: Pandaguin Glooptodog! Be FIRST πŸ† To experience new updates by pressing πŸ””NOTIFY. Meet the founders! NewFissy - Tech Director Bethink - Creative Director Find out more about Uplift Games, our policies and creative attributions: https://devforum.roblox.com/t/credits/7...

Estimated Revenue

$361.5M

Revenue (30d)

$3M

Revenue (24h)

$91.4K

Nov 3, 2026

Players Online (CCU)

162K

Peak CCU

672.6K

CCU Rank

#5

by players online

CCU Rank Ξ” 7d

β€”

vs 7 days ago

Total Visits

45.3B

Favorites

29.8M

Like Ratio

86%

9.6M up / 1.5M down

Max Players/Server

35

Last Updated

1d

Nov 2, 2026

Data as of Nov 3, 2026

[πŸŽƒ] Adopt Me! Player Count, Revenue & Favorites

Daily trends across the tracked period

Players online (CCU)

Estimated daily revenue

Favorites

CCU rank (#1 = most players)

[πŸŽƒ] Adopt Me! Daily Revenue & Activity

Daily players, new visits, favorites, and estimated revenue

DatePlayers (CCU)RankNew VisitsNew FavoritesEst. Revenue
Nov 3, 2026162K#511.5M3.5K$91.4K
Nov 2, 2026206.7K#512.5M3.6K$99.7K
Nov 1, 2026177.1K#713.3M3.7K$105.9K
Oct 31, 2026234.6K#511.2M3.2K$89.2K
Oct 30, 2026218.3K#510M3.2K$79.6K
Oct 29, 2026197.7K#59.9M3.2K$79.1K
Oct 28, 2026181.1K#510.3M3.1K$82K
Oct 27, 2026191K#510.6M3.6K$84.8K
Oct 26, 2026170.7K#513.2M5.1K$105.2K
Oct 25, 2026189.3K#815M5.2K$119.7K
Oct 24, 2026207.1K#613.6M4.1K$108.6K
Oct 23, 2026170.7K#49.1M3.8K$72.5K
Oct 22, 2026131.9K#79.3M3.4K$74.1K
Oct 21, 2026156.4K#59.7M3.4K$77.7K

How Much Money Does [πŸŽƒ] Adopt Me! Make?

[πŸŽƒ] Adopt Me! has an estimated total revenue of $361.5M. This is calculated from 45.3B lifetime visits using Roblox's monetization model: 2% engagement rate, 150 Robux average session spend, 70% developer revenue share, and $0.0038 USD per Robux.

Who Created [πŸŽƒ] Adopt Me!?

[πŸŽƒ] Adopt Me! was created by Uplift Games (Roblox Group). The game was first published on Jul 14, 2017, making it 9y 3mo old.

[πŸŽƒ] Adopt Me! FAQ

How many players does [πŸŽƒ] Adopt Me! have?
[πŸŽƒ] Adopt Me! currently has 162K concurrent players (CCU) online right now. The game has accumulated 45.3B total visits and 29.8M favorites since its creation, with a peak player count tracked in our historical data.
Who created [πŸŽƒ] Adopt Me!?
[πŸŽƒ] Adopt Me! was created by Uplift Games (a Roblox Group). The game was first published on Jul 14, 2017, making it 9y 3mo old.
When was [πŸŽƒ] Adopt Me! released?
[πŸŽƒ] Adopt Me! was released on Jul 14, 2017 on Roblox. It is categorized as Roleplay & Avatar Sim / Pet Care and supports up to 35 players per server.
How much money does [πŸŽƒ] Adopt Me! make?
[πŸŽƒ] Adopt Me! has an estimated total revenue of $361.5M, calculated from 45.3B lifetime visits using Roblox's monetization model: 2% engagement rate Γ— 150 Robux average session spend Γ— 70% developer revenue share Γ— $0.0038 USD per Robux. Actual revenue may vary based on the game's specific monetization strategy.

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