[πŸŽƒ] Adopt Me!

[πŸŽƒ] Adopt Me!

Uplift GamesΒ·Roleplay & Avatar Sim / Pet CareΒ·Jul 14, 2017Β·

Adopt and raise πŸΆπŸ¦„πŸ‘Ά, trade and collect legendary pets, build your dream home, and roleplay with friends! πŸŽƒ Halloween: Ghost Gallery! πŸŽƒ πŸ‘» Defeat and adopt Jumpscare at the Manor! πŸ•·οΈ Unlock Mummy Spider with Crypt Keys! πŸ•ŠοΈ Build a nest for fancy Jacobin Pigeon! Be FIRST πŸ† To experience new updates by pressing πŸ””NOTIFY. Meet the founders! NewFissy - Tech Director Bethink - Creative Director Find out more about Uplift Games, our policies and creative attributions: https://devforum.roblo...

Estimated Revenue

$358.8M

Revenue (30d)

β€”

Revenue (24h)

$80.7K

Oct 7, 2026

Players Online (CCU)

159K

Peak CCU

672.6K

CCU Rank

#4

by players online

CCU Rank Ξ” 7d

β–² 4

vs 7 days ago

Total Visits

45B

Favorites

29.7M

Like Ratio

86%

9.5M up / 1.5M down

Max Players/Server

35

Last Updated

today

Oct 7, 2026

Data as of Oct 7, 2026

[πŸŽƒ] Adopt Me! Player Count, Revenue & Favorites

Daily trends across the tracked period

Players online (CCU)

Estimated daily revenue

Favorites

CCU rank (#1 = most players)

[πŸŽƒ] Adopt Me! Daily Revenue & Activity

Daily players, new visits, favorites, and estimated revenue

DatePlayers (CCU)RankNew VisitsNew FavoritesEst. Revenue
Oct 7, 2026159K#410.1M3.6K$80.7K
Oct 6, 2026178.2K#411.9M4.8K$95.2K
Oct 5, 2026217.9K#417M7.8K$135.3K
Oct 4, 2026233.3K#819.2M9.2K$153.4K
Oct 3, 2026160.2K#109.5M4.8K$75.7K
Oct 2, 2026138.3K#68.2M3.8K$65.6K
Oct 1, 2026117.8K#78.2M4K$65.5K
Sep 30, 2026116.2K#88.4M4.1K$66.7K
Sep 29, 2026110.8K#109.1M4.7K$73K
Sep 28, 2026122.6K#912.6M7.4K$100.5K
Sep 27, 2026137.7K#1113.9M8.5K$110.7K
Sep 26, 2026129.9K#1010.8M5.5K$86.4K
Sep 25, 2026108K#88.2M4.1K$65.7K
Sep 24, 2026118.4K#78.1M4.1K$64.8K

How Much Money Does [πŸŽƒ] Adopt Me! Make?

[πŸŽƒ] Adopt Me! has an estimated total revenue of $358.8M. This is calculated from 45B lifetime visits using Roblox's monetization model: 2% engagement rate, 150 Robux average session spend, 70% developer revenue share, and $0.0038 USD per Robux.

Who Created [πŸŽƒ] Adopt Me!?

[πŸŽƒ] Adopt Me! was created by Uplift Games (Roblox Group). The game was first published on Jul 14, 2017, making it 9y 2mo old.

[πŸŽƒ] Adopt Me! FAQ

How many players does [πŸŽƒ] Adopt Me! have?
[πŸŽƒ] Adopt Me! currently has 159K concurrent players (CCU) online right now. The game has accumulated 45B total visits and 29.7M favorites since its creation, with a peak player count tracked in our historical data.
Who created [πŸŽƒ] Adopt Me!?
[πŸŽƒ] Adopt Me! was created by Uplift Games (a Roblox Group). The game was first published on Jul 14, 2017, making it 9y 2mo old.
When was [πŸŽƒ] Adopt Me! released?
[πŸŽƒ] Adopt Me! was released on Jul 14, 2017 on Roblox. It is categorized as Roleplay & Avatar Sim / Pet Care and supports up to 35 players per server.
How much money does [πŸŽƒ] Adopt Me! make?
[πŸŽƒ] Adopt Me! has an estimated total revenue of $358.8M, calculated from 45B lifetime visits using Roblox's monetization model: 2% engagement rate Γ— 150 Robux average session spend Γ— 70% developer revenue share Γ— $0.0038 USD per Robux. Actual revenue may vary based on the game's specific monetization strategy.

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