168.1K
Games tracked
$16B+
Game revenue (2025)
5.8K+
Games earned $100K+ (2025)
42M
Peak concurrent players
| Game | Tags |
|---|
by Game Science | $2.2B | 36M | 97% 1.2M | $59.99 | MythologyAction RPGAction | 1y 10mo |
by FromSoftware, Inc. | $2B | 34.1M | 93% 1.1M | $59.99 | Souls-likeOpen WorldDark Fantasy | 4y 3mo |
by CD PROJEKT RED | $1.7B | 28.3M | 87% 942.8K | $59.99 | CyberpunkOpen WorldNudity | 5y 6mo |
by Rockstar Games | $1.6B | 26.6M | 92% 885.4K | $59.99 | Open WorldStory RichWestern | 6y 6mo |
by Larian Studios | $1.5B | 25.3M | 97% 842.9K | $59.99 | RPGCharacter CustomizationChoices Matter | 2y 10mo |
by Arrowhead Game Studios | $1.4B | 34.4M | 75% 1.1M | $39.99 | Online Co-OpPvEThird-Person Shooter | 2y 4mo |
by CD PROJEKT RED | $1B | 26.2M | 97% 871.9K | $39.99 | Open WorldRPGStory Rich | 11y 1mo |
by Facepunch Studios | $821.6M | 41.1M | 87% 1.4M | $19.99 | SurvivalCraftingMultiplayer | 8y 4mo |
by FromSoftware, Inc. | $785.3M | 13.1M | 94% 436.4K | $59.99 | Souls-likeDark FantasyDifficult | 10y 2mo |
by Hello Games | $737.2M | 12.3M | 85% 409.6K | $59.99 | Open WorldOpen World Survival CraftSpace | 9y 10mo |
by Battlefield Studios | $724.2M | 10.3M | 65% 344.9K | $69.99 | MultiplayerFPSAction | 8mo |
by Bohemia Interactive | $693.4M | 13.9M | 78% 462.4K | $49.99 | SurvivalOpen WorldOnline Co-Op | 7y 6mo |
by Firaxis Games, Aspyr (Mac), Aspyr (Linux) | $674.3M | 11.2M | 86% 374.7K | $59.99 | StrategyTurn-Based StrategyMultiplayer | 9y 8mo |
by Avalanche Software | $662M | 11M | 90% 367.8K | $59.99 | MagicOpen WorldFantasy | 3y 4mo |
by FromSoftware, Inc. | $628.2M | 10.5M | 95% 349.1K | $59.99 | Souls-likeDifficultAction | 7y 2mo |
by DICE | $584.3M | 9.7M | 47% 324.7K | $59.99 | FPSMultiplayerShooter | 4y 7mo |
by SCS Software | $553.7M | 27.7M | 98% 923.4K | $19.99 | DrivingTransportationSimulation | 13y 8mo |
by Behaviour Interactive Inc. | $541.9M | 27.1M | 79% 903.7K | $19.99 | HorrorMultiplayerSurvival Horror | - |
by The Fun Pimps | $540.1M | 12M | 87% 400.2K | $44.99 | SurvivalZombiesMultiplayer | 1y 10mo |
by VOID Interactive | $499M | 10M | 78% 332.8K | $49.99 | TacticalRealisticFPS | 2y 6mo |
by Kinetic Games | $498.7M | 24.9M | 95% 831.6K | $19.99 | HorrorOnline Co-OpMultiplayer | 5y 9mo |
by Embark Studios | $481.9M | 12.1M | 84% 401.7K | $39.99 | Extraction ShooterMultiplayerPvP | 7mo |
by Re-Logic | $458.1M | 45.9M | 97% 1.5M | $9.99 | Open World Survival CraftSandboxSurvival | 15y 1mo |
by ConcernedApe | $455.6M | 30.4M | 99% 1M | $14.99 | Farming SimPixel GraphicsMultiplayer | 10y 3mo |
by Bethesda Game Studios | $441.7M | 11M | 92% 368.2K | $39.99 | Open WorldRPGAdventure | 9y 7mo |
by Game Science
Est. Revenue
$2.2B
CCU
3K
Rating
97%
Reviews
1.2M
Price
$59.99
Released
1y 10mo
by FromSoftware, Inc.
Est. Revenue
$2B
CCU
33.1K
Rating
93%
Reviews
1.1M
Price
$59.99
Released
4y 3mo
by CD PROJEKT RED
Est. Revenue
$1.7B
CCU
22.1K
Rating
87%
Reviews
942.8K
Price
$59.99
Released
5y 6mo
by Rockstar Games
Est. Revenue
$1.6B
CCU
19.8K
Rating
92%
Reviews
885.4K
Price
$59.99
Released
6y 6mo
by Larian Studios
Est. Revenue
$1.5B
CCU
49.1K
Rating
97%
Reviews
842.9K
Price
$59.99
Released
2y 10mo
by Arrowhead Game Studios
Est. Revenue
$1.4B
CCU
22.6K
Rating
75%
Reviews
1.1M
Price
$39.99
Released
2y 4mo
by CD PROJEKT RED
Est. Revenue
$1B
CCU
10.5K
Rating
97%
Reviews
871.9K
Price
$39.99
Released
11y 1mo
by Facepunch Studios
Est. Revenue
$821.6M
CCU
87.3K
Rating
87%
Reviews
1.4M
Price
$19.99
Released
8y 4mo
by FromSoftware, Inc.
Est. Revenue
$785.3M
CCU
5.1K
Rating
94%
Reviews
436.4K
Price
$59.99
Released
10y 2mo
by Hello Games
Est. Revenue
$737.2M
CCU
14K
Rating
85%
Reviews
409.6K
Price
$59.99
Released
9y 10mo
by Battlefield Studios
Est. Revenue
$724.2M
CCU
41.1K
Rating
65%
Reviews
344.9K
Price
$69.99
Released
8mo
by Bohemia Interactive
Est. Revenue
$693.4M
CCU
35K
Rating
78%
Reviews
462.4K
Price
$49.99
Released
7y 6mo
by Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Est. Revenue
$674.3M
CCU
22.2K
Rating
86%
Reviews
374.7K
Price
$59.99
Released
9y 8mo
by Avalanche Software
Est. Revenue
$662M
CCU
6.1K
Rating
90%
Reviews
367.8K
Price
$59.99
Released
3y 4mo
by FromSoftware, Inc.
Est. Revenue
$628.2M
CCU
5.8K
Rating
95%
Reviews
349.1K
Price
$59.99
Released
7y 2mo
by DICE
Est. Revenue
$584.3M
CCU
1.2K
Rating
47%
Reviews
324.7K
Price
$59.99
Released
4y 6mo
by SCS Software
Est. Revenue
$553.7M
CCU
14.5K
Rating
98%
Reviews
923.4K
Price
$19.99
Released
13y 8mo
by Behaviour Interactive Inc.
Est. Revenue
$541.9M
CCU
70.1K
Rating
79%
Reviews
903.7K
Price
$19.99
Released
—
by The Fun Pimps
Est. Revenue
$540.1M
CCU
20K
Rating
87%
Reviews
400.2K
Price
$44.99
Released
1y 10mo
by VOID Interactive
Est. Revenue
$499M
CCU
8.1K
Rating
78%
Reviews
332.8K
Price
$49.99
Released
2y 6mo
by Kinetic Games
Est. Revenue
$498.7M
CCU
6.6K
Rating
95%
Reviews
831.6K
Price
$19.99
Released
5y 9mo
by Embark Studios
Est. Revenue
$481.9M
CCU
40.9K
Rating
84%
Reviews
401.7K
Price
$39.99
Released
7mo
by Re-Logic
Est. Revenue
$458.1M
CCU
21.8K
Rating
97%
Reviews
1.5M
Price
$9.99
Released
15y 1mo
by ConcernedApe
Est. Revenue
$455.6M
CCU
46.2K
Rating
99%
Reviews
1M
Price
$14.99
Released
10y 3mo
by Bethesda Game Studios
Est. Revenue
$441.7M
CCU
30.1K
Rating
92%
Reviews
368.2K
Price
$39.99
Released
9y 7mo
How to Find Steam Game Ideas With Data
This tracker covers the Steam catalog with daily data on estimated revenue, live player counts, review velocity, pricing, and community tags. Use it to validate a game concept before building: filter to your genre or tag combination, sort by estimated revenue, and study the games that work. The hover preview shows each game's trailer and screenshots without leaving the table — scan a whole niche's art styles and production quality in minutes. Tags are especially powerful because they're crowdsourced: 'Roguelike Deckbuilder' or 'Psychological Horror' map to how players actually categorize games, not how stores file them.
Understanding Steam Reviews and Revenue Signals
Review count is the single most useful public number on Steam — it tracks sales at roughly a 1:30 ratio, it can't be bought, and it accumulates predictably. Rating percentage signals quality: above 80% ('Very Positive') games benefit from Steam's recommendation algorithm, while 'Mixed' (40-70%) games fight it. The combination is what matters for niche research: a tag full of games with high revenue but mediocre ratings is an opportunity — demonstrated demand, dissatisfied players, room for a better entry. Daily CCU snapshots add the time dimension: which games are alive versus coasting on old sales.
Steam Game Stats FAQ
How do you estimate Steam game revenue?
What is CCU on Steam?
How to find profitable Steam game niches?
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