Avatar Simulator

Avatar Simulator

by Avatar Simulator Group·Shopping / Avatar Shopping

Let's morph into other player by clicking on the avatar or your friends. You can try on clothes, emotes, Animation of Roblox Avatar Shop. If you like it, you can buy it in this game. We are trying to make this experience a nice space, if you have any problem with the game or want to make a suggestion let us know in our group: https://www.roblox.com/groups/14855884 tags:Avatar,Morph,Friend,Emote,Ragdoll,Outfit,Catalog,Random,Dress

Estimated Revenue

$1.7M

Players Online (CCU)

5.1K

Total Visits

210.1M

Favorites

77.8K

Like Ratio

78%

14.6K up / 4.1K down

Max Players/Server

26

Created

4y 9mo

Jun 10, 2021

Last Updated

5d

Mar 9, 2026

Avatar Simulator Player Count History

Concurrent players (CCU) over time

5.1K current CCU
Peak: 5.2K
Mar 7, 2026Mar 12, 2026Mar 14, 2026

How Much Money Does Avatar Simulator Make?

Avatar Simulator has an estimated total revenue of $1.7M. This is calculated from 210.1M lifetime visits using Roblox's monetization model: 2% engagement rate, 150 Robux average session spend, 70% developer revenue share, and $0.0038 USD per Robux.

Who Created Avatar Simulator?

Avatar Simulator was created by Avatar Simulator Group (Roblox Group). The game was first published on Jun 10, 2021, making it 4y 9mo old.

Avatar Simulator FAQ

How many players does Avatar Simulator have?
Avatar Simulator currently has 5.1K concurrent players (CCU) online right now. The game has accumulated 210.1M total visits and 77.8K favorites since its creation, with a peak player count tracked in our historical data.
Who created Avatar Simulator?
Avatar Simulator was created by Avatar Simulator Group (a Roblox Group). The game was first published on Jun 10, 2021, making it 4y 9mo old.
When was Avatar Simulator released?
Avatar Simulator was released on Jun 10, 2021 on Roblox. It is categorized as Shopping / Avatar Shopping and supports up to 26 players per server.
How much money does Avatar Simulator make?
Avatar Simulator has an estimated total revenue of $1.7M, calculated from 210.1M lifetime visits using Roblox's monetization model: 2% engagement rate × 150 Robux average session spend × 70% developer revenue share × $0.0038 USD per Robux. Actual revenue may vary based on the game's specific monetization strategy.

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