Broken Bones IV

Broken Bones IV

by Zaquille·Simulation / Physics Sim
Broken Bones IV screenshot 1

Welcome to the fourth instalment in the Broken Bones series. Built in 2018, expanding on the original 2009 game and it's sequels. Broken Bones is the original ragdoll simulator game on Roblox. Jump off cliffs and break bones to unlock new levels, upgrades, utilities and much more! Sixth Annual Bloxy award winner! The fifth Broke Bones game can be found here: https://www.roblox.com/games/11179373590/Broken-Bones-5

Estimated Revenue

$11.7M

Revenue (30d)

$60.3K

Players Online (CCU)

3K

Peak CCU

3.4K

CCU Rank

#464

by players online

CCU Rank Δ 7d

▼ 101

vs 7 days ago

Total Visits

1.5B

Favorites

4.4M

Like Ratio

88%

1.4M up / 183.5K down

Max Players/Server

30

Created

7y 7mo

Nov 7, 2018

Last Updated

18d

May 29, 2026

Data as of Jun 16, 2026

Broken Bones IV Player Count History

Concurrent players (CCU) over time

2.5K current CCU
Peak: 3.4K
Mar 7, 2026Apr 23, 2026Jun 6, 2026

How Much Money Does Broken Bones IV Make?

Broken Bones IV has an estimated total revenue of $11.7M. This is calculated from 1.5B lifetime visits using Roblox's monetization model: 2% engagement rate, 150 Robux average session spend, 70% developer revenue share, and $0.0038 USD per Robux.

Broken Bones IV Daily Revenue

Estimated daily earnings based on new visits

DateNew VisitsEst. Revenue
Jun 16, 2026475.2K$3.8K
Jun 15, 2026648.5K$5.2K
Jun 14, 2026591.1K$4.7K
Jun 13, 2026490.9K$3.9K
Jun 12, 2026447.2K$3.6K
Jun 11, 2026369.4K$2.9K
Jun 10, 2026393.9K$3.1K
Jun 9, 2026374.4K$3K
Jun 8, 2026447.4K$3.6K
Jun 7, 2026311.1K$2.5K
Jun 6, 2026327.2K$2.6K
Jun 5, 2026311K$2.5K
Jun 4, 2026305.9K$2.4K
Jun 3, 2026277.8K$2.2K

Who Created Broken Bones IV?

Broken Bones IV was created by Zaquille (Individual Developer). The game was first published on Nov 7, 2018, making it 7y 7mo old.

Broken Bones IV FAQ

How many players does Broken Bones IV have?
Broken Bones IV currently has 3K concurrent players (CCU) online right now. The game has accumulated 1.5B total visits and 4.4M favorites since its creation, with a peak player count tracked in our historical data.
Who created Broken Bones IV?
Broken Bones IV was created by Zaquille (an individual developer). The game was first published on Nov 7, 2018, making it 7y 7mo old.
When was Broken Bones IV released?
Broken Bones IV was released on Nov 7, 2018 on Roblox. It is categorized as Simulation / Physics Sim and supports up to 30 players per server.
How much money does Broken Bones IV make?
Broken Bones IV has an estimated total revenue of $11.7M, calculated from 1.5B lifetime visits using Roblox's monetization model: 2% engagement rate × 150 Robux average session spend × 70% developer revenue share × $0.0038 USD per Robux. Actual revenue may vary based on the game's specific monetization strategy.

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