Skaters Of Hell

Skaters Of Hell

by Crystal Skates Obbies·Obby & Platformer

This Is Where You Skate Super Fast ! ✨ Run Over Obstacles Earn Money 💵 Get Better! Inspired By Obby But You Are on Roller Blade, Skateboard Of Hell, Bike Of Hell, Tower Of Hell. Tags: Obby, Parkour, Skaters, Skaters Of Hell, Hard Obby By O

Estimated Revenue

$2.4M

Players Online (CCU)

5.1K

Total Visits

298.7M

Favorites

83.9K

Like Ratio

60%

12.8K up / 8.4K down

Max Players/Server

20

Created

1y 1mo

Feb 4, 2025

Last Updated

2d

Mar 18, 2026

Skaters Of Hell Player Count History

Concurrent players (CCU) over time

5.1K current CCU
Peak: 5.9K
Mar 7, 2026Mar 15, 2026Mar 20, 2026

How Much Money Does Skaters Of Hell Make?

Skaters Of Hell has an estimated total revenue of $2.4M. This is calculated from 298.7M lifetime visits using Roblox's monetization model: 2% engagement rate, 150 Robux average session spend, 70% developer revenue share, and $0.0038 USD per Robux.

Who Created Skaters Of Hell?

Skaters Of Hell was created by Crystal Skates Obbies (Roblox Group). The game was first published on Feb 4, 2025, making it 1y 1mo old.

Skaters Of Hell FAQ

How many players does Skaters Of Hell have?
Skaters Of Hell currently has 5.1K concurrent players (CCU) online right now. The game has accumulated 298.7M total visits and 83.9K favorites since its creation, with a peak player count tracked in our historical data.
Who created Skaters Of Hell?
Skaters Of Hell was created by Crystal Skates Obbies (a Roblox Group). The game was first published on Feb 4, 2025, making it 1y 1mo old.
When was Skaters Of Hell released?
Skaters Of Hell was released on Feb 4, 2025 on Roblox. It is categorized as Obby & Platformer and supports up to 20 players per server.
How much money does Skaters Of Hell make?
Skaters Of Hell has an estimated total revenue of $2.4M, calculated from 298.7M lifetime visits using Roblox's monetization model: 2% engagement rate × 150 Robux average session spend × 70% developer revenue share × $0.0038 USD per Robux. Actual revenue may vary based on the game's specific monetization strategy.

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