Spider

Spider

by RoyStanford·Survival / 1 vs All

🕷️ What happens when Robloxians get bitten by a highly infectious spider?... 🕷️ Can you escape the eight-legged beast?

Estimated Revenue

$23.1M

Players Online (CCU)

3.5K

Total Visits

2.9B

Favorites

2.8M

Like Ratio

74%

613.7K up / 214.3K down

Max Players/Server

6

Created

5y 10mo

May 31, 2020

Last Updated

4y 1mo

Mar 21, 2022

Data as of Apr 23, 2026

Spider Player Count History

Concurrent players (CCU) over time

3.5K current CCU
Peak: 5.1K
Mar 7, 2026Apr 1, 2026Apr 23, 2026

Spider Gameplay

How Much Money Does Spider Make?

Spider has an estimated total revenue of $23.1M. This is calculated from 2.9B lifetime visits using Roblox's monetization model: 2% engagement rate, 150 Robux average session spend, 70% developer revenue share, and $0.0038 USD per Robux.

Spider Daily Revenue

Estimated daily earnings based on new visits

DateNew VisitsEst. Revenue
Apr 23, 2026482.1K$3.8K
Apr 22, 2026549.9K$4.4K
Apr 21, 2026579.6K$4.6K
Apr 20, 2026841.4K$6.7K
Apr 19, 2026800.7K$6.4K
Apr 18, 2026567K$4.5K
Apr 17, 2026512.5K$4.1K
Apr 16, 2026521K$4.2K
Apr 15, 2026557.5K$4.4K
Apr 14, 2026587.7K$4.7K
Apr 13, 2026926.3K$7.4K
Apr 12, 2026909.8K$7.3K
Apr 11, 2026668.8K$5.3K
Apr 10, 2026558.6K$4.5K

Who Created Spider?

Spider was created by RoyStanford (Individual Developer). The game was first published on May 31, 2020, making it 5y 10mo old.

Spider FAQ

How many players does Spider have?
Spider currently has 3.5K concurrent players (CCU) online right now. The game has accumulated 2.9B total visits and 2.8M favorites since its creation, with a peak player count tracked in our historical data.
Who created Spider?
Spider was created by RoyStanford (an individual developer). The game was first published on May 31, 2020, making it 5y 10mo old.
When was Spider released?
Spider was released on May 31, 2020 on Roblox. It is categorized as Survival / 1 vs All and supports up to 6 players per server.
How much money does Spider make?
Spider has an estimated total revenue of $23.1M, calculated from 2.9B lifetime visits using Roblox's monetization model: 2% engagement rate × 150 Robux average session spend × 70% developer revenue share × $0.0038 USD per Robux. Actual revenue may vary based on the game's specific monetization strategy.

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