Weapon Fighting RNG

Weapon Fighting RNG

by LDS II·Simulation / Incremental Simulator

Welcome to Weapon Fighting RNG! 🗡️ Discover new rare weapons by rolling! 💀 Slay bosses for new gear and ARISE them as your shadow thralls! 💪 Rebirth to earn new bonuses! ✨ AFK for passive rewards over time! 🚀 RELEASE CODE: wfr 🎁 UPDATE CODE : kun Made by the creators of Weapon Fighting Simulator ❤️

Estimated Revenue

$161K

Players Online (CCU)

452

Total Visits

20.2M

Favorites

37.7K

Like Ratio

93%

29.4K up / 2.1K down

Max Players/Server

12

Created

12mo

Mar 17, 2025

Last Updated

1mo

Jan 15, 2026

Weapon Fighting RNG Player Count History

Concurrent players (CCU) over time

452 current CCU
Peak: 452
Mar 7, 2026Mar 12, 2026Mar 14, 2026

How Much Money Does Weapon Fighting RNG Make?

Weapon Fighting RNG has an estimated total revenue of $161K. This is calculated from 20.2M lifetime visits using Roblox's monetization model: 2% engagement rate, 150 Robux average session spend, 70% developer revenue share, and $0.0038 USD per Robux.

Who Created Weapon Fighting RNG?

Weapon Fighting RNG was created by LDS II (Roblox Group). The game was first published on Mar 17, 2025, making it 12mo old.

Weapon Fighting RNG FAQ

How many players does Weapon Fighting RNG have?
Weapon Fighting RNG currently has 452 concurrent players (CCU) online right now. The game has accumulated 20.2M total visits and 37.7K favorites since its creation, with a peak player count tracked in our historical data.
Who created Weapon Fighting RNG?
Weapon Fighting RNG was created by LDS II (a Roblox Group). The game was first published on Mar 17, 2025, making it 12mo old.
When was Weapon Fighting RNG released?
Weapon Fighting RNG was released on Mar 17, 2025 on Roblox. It is categorized as Simulation / Incremental Simulator and supports up to 12 players per server.
How much money does Weapon Fighting RNG make?
Weapon Fighting RNG has an estimated total revenue of $161K, calculated from 20.2M lifetime visits using Roblox's monetization model: 2% engagement rate × 150 Robux average session spend × 70% developer revenue share × $0.0038 USD per Robux. Actual revenue may vary based on the game's specific monetization strategy.

RobloxRoblox Tools