Fashion Famous [Classic] Sound Fix!

Fashion Famous [Classic] Sound Fix!

by Fashion Famous·Roleplay & Avatar Sim / Dress Up

This is the classic version of Fashion Famous! Play the new version here: https://www.roblox.com/games/568350650/Fashion-Famous

Estimated Revenue

$2.9M

Players Online (CCU)

45

Total Visits

360.7M

Favorites

2.9M

Like Ratio

87%

708.3K up / 107.8K down

Max Players/Server

10

Created

9y 3mo

Nov 26, 2016

Last Updated

9mo

May 29, 2025

Fashion Famous [Classic] Sound Fix! Player Count History

Concurrent players (CCU) over time

45 current CCU
Peak: 45
Mar 11, 2026Mar 13, 2026Mar 14, 2026

How Much Money Does Fashion Famous [Classic] Sound Fix! Make?

Fashion Famous [Classic] Sound Fix! has an estimated total revenue of $2.9M. This is calculated from 360.7M lifetime visits using Roblox's monetization model: 2% engagement rate, 150 Robux average session spend, 70% developer revenue share, and $0.0038 USD per Robux.

Who Created Fashion Famous [Classic] Sound Fix!?

Fashion Famous [Classic] Sound Fix! was created by Fashion Famous (Roblox Group). The game was first published on Nov 26, 2016, making it 9y 3mo old.

Fashion Famous [Classic] Sound Fix! FAQ

How many players does Fashion Famous [Classic] Sound Fix! have?
Fashion Famous [Classic] Sound Fix! currently has 45 concurrent players (CCU) online right now. The game has accumulated 360.7M total visits and 2.9M favorites since its creation, with a peak player count tracked in our historical data.
Who created Fashion Famous [Classic] Sound Fix!?
Fashion Famous [Classic] Sound Fix! was created by Fashion Famous (a Roblox Group). The game was first published on Nov 26, 2016, making it 9y 3mo old.
When was Fashion Famous [Classic] Sound Fix! released?
Fashion Famous [Classic] Sound Fix! was released on Nov 26, 2016 on Roblox. It is categorized as Roleplay & Avatar Sim / Dress Up and supports up to 10 players per server.
How much money does Fashion Famous [Classic] Sound Fix! make?
Fashion Famous [Classic] Sound Fix! has an estimated total revenue of $2.9M, calculated from 360.7M lifetime visits using Roblox's monetization model: 2% engagement rate × 150 Robux average session spend × 70% developer revenue share × $0.0038 USD per Robux. Actual revenue may vary based on the game's specific monetization strategy.

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