[1.2X!πŸŽ‰] Adopt Me!

[1.2X!πŸŽ‰] Adopt Me!

Uplift GamesΒ·Roleplay & Avatar Sim / Pet CareΒ·Jul 14, 2017Β·

Adopt and raise πŸΆπŸ¦„πŸ‘Ά, trade and collect legendary pets, build your dream home, and roleplay with friends! 🌱 Bonus Acorns Weekend! 🌱 πŸ’Έ 1.2x Acorn rewards until Monday! 🎣 Last chance to go fishing, for now! 😎 Final weekend to earn Acorns! Be FIRST πŸ† To experience new updates by pressing πŸ””NOTIFY. Meet the founders! NewFissy - Tech Director Bethink - Creative Director Find out more about Uplift Games, our policies and creative attributions: https://devforum.roblox.com/t/credits/71812

Estimated Revenue

$352.3M

Revenue (30d)

$1.5M

Revenue (24h)

$71.3K

Jul 18, 2026

Players Online (CCU)

338.7K

Peak CCU

672.6K

CCU Rank

#4

by players online

CCU Rank Ξ” 7d

β–² 1

vs 7 days ago

Total Visits

44.2B

Favorites

29.3M

Like Ratio

86%

9.3M up / 1.5M down

Max Players/Server

35

Last Updated

1d

Jul 17, 2026

Data as of Jul 18, 2026

[1.2X!πŸŽ‰] Adopt Me! Player Count, Revenue & Favorites

Daily trends across the tracked period

Players online (CCU)

Estimated daily revenue

Favorites

CCU rank (#1 = most players)

[1.2X!πŸŽ‰] Adopt Me! Daily Revenue & Activity

Daily players, new visits, favorites, and estimated revenue

DatePlayers (CCU)RankNew VisitsNew FavoritesEst. Revenue
Jul 18, 2026338.7K#48.9M2.8K$71.3K
Jul 17, 2026335K#37.9M2.6K$63.1K
Jul 16, 2026306.5K#38.2M2.6K$65.4K
Jul 15, 2026358.5K#37.9M2.7K$63.3K
Jul 14, 2026334.3K#38.5M2.9K$68.2K
Jul 13, 2026353.8K#38.6M2.9K$68.3K
Jul 12, 2026382.9K#59.8M3.2K$78.3K
Jul 11, 2026347.6K#510.6M3K$84.2K
Jul 10, 2026357.5K#48.4M3K$66.8K
Jul 9, 2026333.9K#59.1M3.1K$72.5K
Jul 8, 2026341.3K#49.6M3.3K$76.7K
Jul 7, 2026322.1K#58.9M3.1K$71.2K
Jul 6, 2026325.2K#510.2M3.6K$81.2K
Jul 5, 2026347.5K#511.3M4.9K$90.2K

How Much Money Does [1.2X!πŸŽ‰] Adopt Me! Make?

[1.2X!πŸŽ‰] Adopt Me! has an estimated total revenue of $352.3M. This is calculated from 44.2B lifetime visits using Roblox's monetization model: 2% engagement rate, 150 Robux average session spend, 70% developer revenue share, and $0.0038 USD per Robux.

Who Created [1.2X!πŸŽ‰] Adopt Me!?

[1.2X!πŸŽ‰] Adopt Me! was created by Uplift Games (Roblox Group). The game was first published on Jul 14, 2017, making it 9y old.

[1.2X!πŸŽ‰] Adopt Me! FAQ

How many players does [1.2X!πŸŽ‰] Adopt Me! have?
[1.2X!πŸŽ‰] Adopt Me! currently has 338.7K concurrent players (CCU) online right now. The game has accumulated 44.2B total visits and 29.3M favorites since its creation, with a peak player count tracked in our historical data.
Who created [1.2X!πŸŽ‰] Adopt Me!?
[1.2X!πŸŽ‰] Adopt Me! was created by Uplift Games (a Roblox Group). The game was first published on Jul 14, 2017, making it 9y old.
When was [1.2X!πŸŽ‰] Adopt Me! released?
[1.2X!πŸŽ‰] Adopt Me! was released on Jul 14, 2017 on Roblox. It is categorized as Roleplay & Avatar Sim / Pet Care and supports up to 35 players per server.
How much money does [1.2X!πŸŽ‰] Adopt Me! make?
[1.2X!πŸŽ‰] Adopt Me! has an estimated total revenue of $352.3M, calculated from 44.2B lifetime visits using Roblox's monetization model: 2% engagement rate Γ— 150 Robux average session spend Γ— 70% developer revenue share Γ— $0.0038 USD per Robux. Actual revenue may vary based on the game's specific monetization strategy.

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