⚽ Blade League

⚽ Blade League

by Wiggity.·Sports & Racing / Sports

⚡ Blade League is a fast-paced, team-based game where strategy and skill are key. Work with your team—whether 1v1, 2v2, 3v3, or 4v4—to score goals and outplay your opponents. First team to 6 wins! 🔥 Unlock unique abilities to match your playstyle. Boost your speed, power, or precision to gain the edge in every match. 🎯 Customize your experience with unique sword skins, flashy goal effects, emotes, and more to stand out on the field. 🏆 Shoot for the leaderboard or play casually! The choice ...

Estimated Revenue

$824.4K

Players Online (CCU)

170

Total Visits

103.3M

Favorites

64.3K

Like Ratio

81%

71.2K up / 16.5K down

Max Players/Server

24

Created

1y 3mo

Dec 8, 2024

Last Updated

11mo

Mar 21, 2025

⚽ Blade League Player Count History

Concurrent players (CCU) over time

170 current CCU
Peak: 254
Mar 7, 2026Mar 12, 2026Mar 14, 2026

How Much Money Does ⚽ Blade League Make?

⚽ Blade League has an estimated total revenue of $824.4K. This is calculated from 103.3M lifetime visits using Roblox's monetization model: 2% engagement rate, 150 Robux average session spend, 70% developer revenue share, and $0.0038 USD per Robux.

Who Created ⚽ Blade League?

⚽ Blade League was created by Wiggity. (Roblox Group). The game was first published on Dec 8, 2024, making it 1y 3mo old.

⚽ Blade League FAQ

How many players does ⚽ Blade League have?
⚽ Blade League currently has 170 concurrent players (CCU) online right now. The game has accumulated 103.3M total visits and 64.3K favorites since its creation, with a peak player count tracked in our historical data.
Who created ⚽ Blade League?
⚽ Blade League was created by Wiggity. (a Roblox Group). The game was first published on Dec 8, 2024, making it 1y 3mo old.
When was ⚽ Blade League released?
⚽ Blade League was released on Dec 8, 2024 on Roblox. It is categorized as Sports & Racing / Sports and supports up to 24 players per server.
How much money does ⚽ Blade League make?
⚽ Blade League has an estimated total revenue of $824.4K, calculated from 103.3M lifetime visits using Roblox's monetization model: 2% engagement rate × 150 Robux average session spend × 70% developer revenue share × $0.0038 USD per Robux. Actual revenue may vary based on the game's specific monetization strategy.

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