Epic Minigames ✨

Epic Minigames ✨

by TypicalType·Party & Casual / Minigame

Welcome to Epic Minigames, the game where you can enjoy a collection of 139 unique and exciting minigames! 🕹️ Level up and earn coins by winning rounds, and spend your coins on gear, pets, effects, and other fun stuff for your character. 🌟 As well as the main minigame mode, there's also Epic Party 🎲, a board game where you can compete against a group of friends or strangers to see who can gather the most crystals! 💎

Estimated Revenue

$18.4M

Players Online (CCU)

2.8K

Total Visits

2.3B

Favorites

8.2M

Like Ratio

90%

2.2M up / 232.8K down

Max Players/Server

12

Created

10y 7mo

Jul 29, 2015

Last Updated

1d

Mar 13, 2026

Epic Minigames ✨ Player Count History

Concurrent players (CCU) over time

2.8K current CCU
Peak: 2.8K
Mar 7, 2026Mar 12, 2026Mar 14, 2026

Epic Minigames ✨ Gameplay

How Much Money Does Epic Minigames ✨ Make?

Epic Minigames ✨ has an estimated total revenue of $18.4M. This is calculated from 2.3B lifetime visits using Roblox's monetization model: 2% engagement rate, 150 Robux average session spend, 70% developer revenue share, and $0.0038 USD per Robux.

Who Created Epic Minigames ✨?

Epic Minigames ✨ was created by TypicalType (Individual Developer). The game was first published on Jul 29, 2015, making it 10y 7mo old.

Epic Minigames ✨ FAQ

How many players does Epic Minigames ✨ have?
Epic Minigames ✨ currently has 2.8K concurrent players (CCU) online right now. The game has accumulated 2.3B total visits and 8.2M favorites since its creation, with a peak player count tracked in our historical data.
Who created Epic Minigames ✨?
Epic Minigames ✨ was created by TypicalType (an individual developer). The game was first published on Jul 29, 2015, making it 10y 7mo old.
When was Epic Minigames ✨ released?
Epic Minigames ✨ was released on Jul 29, 2015 on Roblox. It is categorized as Party & Casual / Minigame and supports up to 12 players per server.
How much money does Epic Minigames ✨ make?
Epic Minigames ✨ has an estimated total revenue of $18.4M, calculated from 2.3B lifetime visits using Roblox's monetization model: 2% engagement rate × 150 Robux average session spend × 70% developer revenue share × $0.0038 USD per Robux. Actual revenue may vary based on the game's specific monetization strategy.

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