My Restaurant! πŸ‘¨β€πŸ³

My Restaurant! πŸ‘¨β€πŸ³

by BIG Gamesβ„’Β·Simulation / Tycoon

πŸ—οΈ Create and run your own restaurant! ⭐ πŸ”” Follow for game updates! πŸ””

Estimated Revenue

$7M

Players Online (CCU)

689

Total Visits

879.1M

Favorites

2.7M

Like Ratio

92%

1.1M up / 98.8K down

Max Players/Server

10

Created

6y 3mo

Dec 6, 2019

Last Updated

21d

Feb 20, 2026

My Restaurant! πŸ‘¨β€πŸ³ Player Count History

Concurrent players (CCU) over time

689 current CCU
Peak: 689
Mar 7, 2026Mar 12, 2026Mar 14, 2026

How Much Money Does My Restaurant! πŸ‘¨β€πŸ³ Make?

My Restaurant! πŸ‘¨β€πŸ³ has an estimated total revenue of $7M. This is calculated from 879.1M lifetime visits using Roblox's monetization model: 2% engagement rate, 150 Robux average session spend, 70% developer revenue share, and $0.0038 USD per Robux.

Who Created My Restaurant! πŸ‘¨β€πŸ³?

My Restaurant! πŸ‘¨β€πŸ³ was created by BIG Gamesβ„’ (Roblox Group). The game was first published on Dec 6, 2019, making it 6y 3mo old.

My Restaurant! πŸ‘¨β€πŸ³ FAQ

How many players does My Restaurant! πŸ‘¨β€πŸ³ have?
My Restaurant! πŸ‘¨β€πŸ³ currently has 689 concurrent players (CCU) online right now. The game has accumulated 879.1M total visits and 2.7M favorites since its creation, with a peak player count tracked in our historical data.
Who created My Restaurant! πŸ‘¨β€πŸ³?
My Restaurant! πŸ‘¨β€πŸ³ was created by BIG Gamesβ„’ (a Roblox Group). The game was first published on Dec 6, 2019, making it 6y 3mo old.
When was My Restaurant! πŸ‘¨β€πŸ³ released?
My Restaurant! πŸ‘¨β€πŸ³ was released on Dec 6, 2019 on Roblox. It is categorized as Simulation / Tycoon and supports up to 10 players per server.
How much money does My Restaurant! πŸ‘¨β€πŸ³ make?
My Restaurant! πŸ‘¨β€πŸ³ has an estimated total revenue of $7M, calculated from 879.1M lifetime visits using Roblox's monetization model: 2% engagement rate Γ— 150 Robux average session spend Γ— 70% developer revenue share Γ— $0.0038 USD per Robux. Actual revenue may vary based on the game's specific monetization strategy.

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