Ninja Legends 2

Ninja Legends 2

by Scriptbloxian Studios·Simulation / Incremental Simulator

Welcome to Ninja Legends 2! Master your parkour skills and become the ultimate Ninja! 💨 Double-tap your jump button to Double Jump! (PC = Spacebar, Mobile = Jump Button, Xbox = 'A' Button) ✨ Premium Benefits: x2 Training Area Boosts, x2 Chest Rewards, +1 Daily Fortune Spin, +1 Pet Slot 🎁 Join Scriptbloxian Studios to unlock the group rewards chest in-game! https://www.roblox.com/groups/4705120/Scriptbloxian-Studios

Estimated Revenue

$1.4M

Players Online (CCU)

70

Total Visits

169.5M

Favorites

594.3K

Like Ratio

86%

203.1K up / 34K down

Max Players/Server

20

Created

5y 3mo

Nov 20, 2020

Last Updated

4y 9mo

Jun 15, 2021

Ninja Legends 2 Player Count History

Concurrent players (CCU) over time

70 current CCU
Peak: 70
Mar 11, 2026Mar 13, 2026Mar 14, 2026

How Much Money Does Ninja Legends 2 Make?

Ninja Legends 2 has an estimated total revenue of $1.4M. This is calculated from 169.5M lifetime visits using Roblox's monetization model: 2% engagement rate, 150 Robux average session spend, 70% developer revenue share, and $0.0038 USD per Robux.

Who Created Ninja Legends 2?

Ninja Legends 2 was created by Scriptbloxian Studios (Roblox Group). The game was first published on Nov 20, 2020, making it 5y 3mo old.

Ninja Legends 2 FAQ

How many players does Ninja Legends 2 have?
Ninja Legends 2 currently has 70 concurrent players (CCU) online right now. The game has accumulated 169.5M total visits and 594.3K favorites since its creation, with a peak player count tracked in our historical data.
Who created Ninja Legends 2?
Ninja Legends 2 was created by Scriptbloxian Studios (a Roblox Group). The game was first published on Nov 20, 2020, making it 5y 3mo old.
When was Ninja Legends 2 released?
Ninja Legends 2 was released on Nov 20, 2020 on Roblox. It is categorized as Simulation / Incremental Simulator and supports up to 20 players per server.
How much money does Ninja Legends 2 make?
Ninja Legends 2 has an estimated total revenue of $1.4M, calculated from 169.5M lifetime visits using Roblox's monetization model: 2% engagement rate × 150 Robux average session spend × 70% developer revenue share × $0.0038 USD per Robux. Actual revenue may vary based on the game's specific monetization strategy.

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