Pet Simulator!

Pet Simulator!

by BIG Games Pets·Simulation / Incremental Simulator

The original Pet Simulator! 🏆 2-time 2018 Award Winner 🏆

Estimated Revenue

$9.2M

Players Online (CCU)

31

Total Visits

1.2B

Favorites

3.3M

Like Ratio

89%

885.4K up / 107.4K down

Max Players/Server

10

Created

8y 1mo

Apr 7, 2018

Last Updated

4y

May 2, 2022

Data as of May 17, 2026

Pet Simulator! Player Count History

Concurrent players (CCU) over time

31 current CCU
Peak: 54
Mar 11, 2026Apr 14, 2026May 17, 2026

How Much Money Does Pet Simulator! Make?

Pet Simulator! has an estimated total revenue of $9.2M. This is calculated from 1.2B lifetime visits using Roblox's monetization model: 2% engagement rate, 150 Robux average session spend, 70% developer revenue share, and $0.0038 USD per Robux.

Pet Simulator! Daily Revenue

Estimated daily earnings based on new visits

DateNew VisitsEst. Revenue
May 17, 20269.6K$77
May 16, 20268.2K$65
May 15, 20267.7K$62
May 14, 20267.1K$57
May 13, 20267.2K$57
May 12, 20267.3K$58
May 11, 20269K$72
May 10, 20269.9K$79
May 9, 20267.1K$56
May 8, 20266.3K$50
May 7, 20265.8K$47
May 6, 20266.4K$51
May 5, 20266.2K$49
May 4, 20269.7K$77

Who Created Pet Simulator!?

Pet Simulator! was created by BIG Games Pets (Roblox Group). The game was first published on Apr 7, 2018, making it 8y 1mo old.

Pet Simulator! FAQ

How many players does Pet Simulator! have?
Pet Simulator! currently has 31 concurrent players (CCU) online right now. The game has accumulated 1.2B total visits and 3.3M favorites since its creation, with a peak player count tracked in our historical data.
Who created Pet Simulator!?
Pet Simulator! was created by BIG Games Pets (a Roblox Group). The game was first published on Apr 7, 2018, making it 8y 1mo old.
When was Pet Simulator! released?
Pet Simulator! was released on Apr 7, 2018 on Roblox. It is categorized as Simulation / Incremental Simulator and supports up to 10 players per server.
How much money does Pet Simulator! make?
Pet Simulator! has an estimated total revenue of $9.2M, calculated from 1.2B lifetime visits using Roblox's monetization model: 2% engagement rate × 150 Robux average session spend × 70% developer revenue share × $0.0038 USD per Robux. Actual revenue may vary based on the game's specific monetization strategy.

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