Speed Run 4 Classic

Speed Run 4 Classic

by VurseObby & Platformer

Join in the fun and test your skill with this fast paced platformer! There are 30 unique levels to free run through to victory. Race your friends, or race against the clock and keep an eye on the timer in Speed Run 4 Classic!

Estimated Revenue

$1.5M

Players Online (CCU)

84

Total Visits

182.6M

Favorites

1.6M

Like Ratio

78%

755.3K up / 208.6K down

Max Players/Server

30

Created

10y 8mo

Jul 1, 2015

Last Updated

1y 5mo

Sep 25, 2024

Speed Run 4 Classic Player Count History

Concurrent players (CCU) over time

84 current CCU
Peak: 84
Mar 11, 2026Mar 13, 2026Mar 14, 2026

How Much Money Does Speed Run 4 Classic Make?

Speed Run 4 Classic has an estimated total revenue of $1.5M. This is calculated from 182.6M lifetime visits using Roblox's monetization model: 2% engagement rate, 150 Robux average session spend, 70% developer revenue share, and $0.0038 USD per Robux.

Who Created Speed Run 4 Classic?

Speed Run 4 Classic was created by Vurse (Individual Developer). The game was first published on Jul 1, 2015, making it 10y 8mo old.

Speed Run 4 Classic FAQ

How many players does Speed Run 4 Classic have?
Speed Run 4 Classic currently has 84 concurrent players (CCU) online right now. The game has accumulated 182.6M total visits and 1.6M favorites since its creation, with a peak player count tracked in our historical data.
Who created Speed Run 4 Classic?
Speed Run 4 Classic was created by Vurse (an individual developer). The game was first published on Jul 1, 2015, making it 10y 8mo old.
When was Speed Run 4 Classic released?
Speed Run 4 Classic was released on Jul 1, 2015 on Roblox. It is categorized as Obby & Platformer and supports up to 30 players per server.
How much money does Speed Run 4 Classic make?
Speed Run 4 Classic has an estimated total revenue of $1.5M, calculated from 182.6M lifetime visits using Roblox's monetization model: 2% engagement rate 脳 150 Robux average session spend 脳 70% developer revenue share 脳 $0.0038 USD per Robux. Actual revenue may vary based on the game's specific monetization strategy.

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