Unit 1968

Unit 1968

by ROLVe·Shooter / Deathmatch Shooter

Semi-realistic Vietnam War-themed shooter that takes inspiration from Day of Infamy and Battlefield 1 Started development on 10 / 1 / 2016

Estimated Revenue

$416.4K

Players Online (CCU)

26

Total Visits

52.2M

Favorites

531.4K

Like Ratio

84%

164K up / 30.7K down

Max Players/Server

24

Created

9y

Apr 21, 2017

Last Updated

4mo

Dec 31, 2025

Data as of May 17, 2026

Unit 1968 Player Count History

Concurrent players (CCU) over time

26 current CCU
Peak: 38
Mar 11, 2026Apr 14, 2026May 17, 2026

How Much Money Does Unit 1968 Make?

Unit 1968 has an estimated total revenue of $416.4K. This is calculated from 52.2M lifetime visits using Roblox's monetization model: 2% engagement rate, 150 Robux average session spend, 70% developer revenue share, and $0.0038 USD per Robux.

Unit 1968 Daily Revenue

Estimated daily earnings based on new visits

DateNew VisitsEst. Revenue
May 17, 20263.6K$29
May 16, 20263K$24
May 15, 20262.6K$20
May 14, 20262.7K$21
May 13, 20262.6K$21
May 12, 20262.8K$22
May 11, 20263.4K$27
May 10, 20263.7K$29
May 9, 20263K$24
May 8, 20262.1K$16
May 7, 20262.3K$19
May 6, 20262.4K$19
May 5, 20262.3K$18
May 4, 20263.6K$29

Who Created Unit 1968?

Unit 1968 was created by ROLVe (Roblox Group). The game was first published on Apr 21, 2017, making it 9y old.

Unit 1968 FAQ

How many players does Unit 1968 have?
Unit 1968 currently has 26 concurrent players (CCU) online right now. The game has accumulated 52.2M total visits and 531.4K favorites since its creation, with a peak player count tracked in our historical data.
Who created Unit 1968?
Unit 1968 was created by ROLVe (a Roblox Group). The game was first published on Apr 21, 2017, making it 9y old.
When was Unit 1968 released?
Unit 1968 was released on Apr 21, 2017 on Roblox. It is categorized as Shooter / Deathmatch Shooter and supports up to 24 players per server.
How much money does Unit 1968 make?
Unit 1968 has an estimated total revenue of $416.4K, calculated from 52.2M lifetime visits using Roblox's monetization model: 2% engagement rate × 150 Robux average session spend × 70% developer revenue share × $0.0038 USD per Robux. Actual revenue may vary based on the game's specific monetization strategy.

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